"
Superclass of all the pointer Event
	Can be a finger or something else.
"
Class {
	#name : 'OSTouchActionPointerEvent',
	#superclass : 'OSTouchActionEvent',
	#instVars : [
		'position',
		'delta',
		'pressure',
		'fingerId'
	],
	#category : 'OSWindow-Core-Events-Touch',
	#package : 'OSWindow-Core',
	#tag : 'Events-Touch'
}

{ #category : 'accessing' }
OSTouchActionPointerEvent >> delta [
	^ delta
]

{ #category : 'accessing' }
OSTouchActionPointerEvent >> delta: anObject [
	delta := anObject
]

{ #category : 'accessing' }
OSTouchActionPointerEvent >> fingerId [
	^ fingerId
]

{ #category : 'accessing' }
OSTouchActionPointerEvent >> fingerId: anObject [
	fingerId := anObject
]

{ #category : 'accessing' }
OSTouchActionPointerEvent >> position [
	^ position
]

{ #category : 'accessing' }
OSTouchActionPointerEvent >> position: anObject [
	position := anObject
]

{ #category : 'accessing' }
OSTouchActionPointerEvent >> pressure [
	^ pressure
]

{ #category : 'accessing' }
OSTouchActionPointerEvent >> pressure: anObject [
	pressure := anObject
]
